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cfs modding

CFS I,II,III Discuss cfs modding in the Aviation Gaming forums; I have recently gotten back into playing cfs 1 and 2. I finally figured out how to get imported aircraft ...


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Old 11-10-2005, 12:08 PM   #1
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cfs modding

I have recently gotten back into playing cfs 1 and 2. I finally figured out how to get imported aircraft to work. I just wanted to ask does anyone know how to modifiy the airfiles and dp files in cfs 1. I have a hurri2c with cannons, but it flies like crap. I wanted to mount the cannons on a hurri mk1, but wanted to increase the maximum speed.
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Old 11-14-2005, 02:51 PM   #2
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Don't everyone reply at once...
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Old 11-14-2005, 03:45 PM   #3
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Old 11-21-2005, 07:27 AM   #4
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Old 11-21-2005, 04:32 PM   #5
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No idea, sorry
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Old 11-22-2005, 02:21 PM   #6
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Me neither. Im not any expert on this but perhaps if you went to a dedicated CFS site with forums the people on there may have more of an idea. Good luck
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Old 12-05-2005, 02:52 PM   #7
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I cant find one...
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Old 12-06-2005, 01:16 AM   #8
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Old 12-06-2005, 03:51 PM   #9
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Thanx...
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Old 12-16-2005, 12:45 AM   #10
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If your still looking on how to modify your files, reply here & I'll post to you how to do it...
 
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Old 12-16-2005, 12:47 AM   #11
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If your still looking on how to modify your files, reply here & I'll post to you how to do it...
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File Type: jpg jjgs_master_p-47_003__164.jpg (10.8 KB, 136 views)
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Old 12-16-2005, 07:18 AM   #12
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Shure, give me a hand!

BTW, Nice siggy!
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Old 12-16-2005, 06:29 PM   #13
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Reply to >>> The Jug Rules!

I'm assuming the Hurri-Mk1 is from the default install, & you know where files are as you are able to import aircraft.

OK, you said this was a CFS-1 aircraft. I do not know what Hurri-Mk2c you have. So in this case we will do a "dirty mod". This will directly import the flight charastic of the Hurri-Mk1 to the Hurri-Mk2. If this is not satisfactory I have more 'tricks', but I figure we should start with the 'easy way'.

Be sure CFS-1 is not running!
From within your root CFS-1 directory go into the aircraft folder:

1 -Copy from the folder of the Hurri-Mk1 Hurricane_I.air
2 -Place the copied file into your Hurri-Mk2 folder.
3 -Rename the origional Hurri-MK2 .air file by replacing the .air with the
following "_airBkUp"
4 -Rename the Hurri-Mk1 Hurricane_I.air file to exactly the name used
for the origional Hurri-MK2 .air file by copying everything in front of
the underscore you added in step 4, & paste it in front of the .air
5 -Go flying

Let me know how this works for you, or if you have problems. Things can go wrong. If they do, restore your origional .air file (deleate your newly created headake, then remove the underscore & the letters BkUp we added. Then put back the . before the letters air).
Attached Images
File Type: jpg hurriprotectthoesforts_04_175.jpg (26.8 KB, 122 views)
File Type: jpg jjgs_time_to_fly_hurrimk2c_000__112.jpg (29.1 KB, 123 views)
File Type: jpg hurriprotectthoesforts_01_527.jpg (40.8 KB, 123 views)
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Old 12-25-2005, 03:52 PM   #14
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I did that already and it worked, but I wanted to modify the Hurri mk1 file to make it as fast as the mk2c.

Would you also know how to add imported aircraft to the quick combat list so you can fight them? I have been dying to shoot down some '262s.
I also wanted to add aircraft to campains.
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Old 12-25-2005, 05:52 PM   #15
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I did that already and it worked, but I wanted to modify the Hurri mk1 file to make it as fast as the mk2c.
You need an air file editor, or a Hex editor.
Attached you will find a .zip file with a Christmas present, as you probably don't have an air file editor, or a Hex editor.

I will post QC help for you later...
Attached Images
File Type: jpg timetofly_015__jjgscfs-2_p-38lo_avg__134.jpg (22.7 KB, 108 views)
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File Type: zip hurricane_2c_air_425.zip (3.4 KB, 8 views)
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