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Bomber defensive gunners

IL-2 Sturmovik Pilot's Lounge Discuss Bomber defensive gunners in the Aviation Gaming forums; Has anyone else found that they are waaaaaaaaaaaay too accurate? I don't think I've ever been so frustrated ...


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Old 11-18-2007, 02:19 AM   #1
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Bomber defensive gunners

Has anyone else found that they are waaaaaaaaaaaay too accurate? I don't think I've ever been so frustrated when I got cut in half when I closed on an Me-323 head on at 500kph! Argh!
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
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Old 11-18-2007, 03:59 AM   #2
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Originally Posted by Aggie08 View Post
I got cut in half when I closed on an Me-323 head on at 500kph! Argh!
Was it the heavily armed E-2/WT version?! Stay away Aggie, stay away!

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Old 11-18-2007, 07:27 AM   #3
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Too over-modelled imho
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Old 11-18-2007, 01:09 PM   #4
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Whatever it was, it kicks my ass every time which was not the case historically.
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
Bill Dunn, 406th Fighter Group



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Old 11-18-2007, 01:38 PM   #5
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Often I can get shot to hell by a Ju-87 or a FW-189 and in real life that hardly happened, but here its more times then not
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Old 11-18-2007, 01:53 PM   #6
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Me, too. But I guess it's an effort by the producers to make the bombers somewhat more difficult than a C-47...
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
Bill Dunn, 406th Fighter Group



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Old 11-18-2007, 06:04 PM   #7
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True, but I wouldn't mind a function where you could turn the skill of the A.I Gunners from Uber Ace to just plane Joe
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Old 11-18-2007, 06:49 PM   #8
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That would be a useful gizmo, that's for sure.
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
Bill Dunn, 406th Fighter Group



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Old 11-18-2007, 07:32 PM   #9
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I'm hoping that the Site I posted to you m8 will fix the problem as I hosted a game online tonight and got shoot down as much by A.I Gunners as 'Real' Pilots
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Old 11-18-2007, 09:04 PM   #10
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Is someone working on it? That would be amazing!
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
Bill Dunn, 406th Fighter Group



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Old 11-19-2007, 01:35 AM   #11
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Unfortunaly the AI in the game doesnt have the same physics as the player and its is a major MAJOR FLAW!! do youself a favor and let a zero follow you in a dive, and you'll be diving at 700kph, pull up and check 6 and there is the zero!!! everybody knows a zero sux at diving and WILL brake up, but not for AI. Also if you use "Complex Engine Management" only your plane will overhead not the AI. The worst, they'll have sniper shots through clouds, so dont follow on fight in clouds.

I think all developers can take a leaf out of the game called "LIVE FOR SPEED"
(www.lfs.net). The AI in the game LEARNS!!!! The more they participate the more they learn, the better they get!
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Old 11-19-2007, 04:13 PM   #12
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I've also found it will take you awhile to catch up with A.I Hurricane's Mk I in any 109E Models as well
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Old 11-19-2007, 06:40 PM   #13
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Yeah, I've noticed stuff like that too, mainly in the steep dives. Today I got shot down by a Storch... Those damn gunners need fixin'!
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
Bill Dunn, 406th Fighter Group



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Old 11-20-2007, 05:03 AM   #14
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I hoping the 'Sound Mod' will fix that as nothing jerks me off more then say, shooting down a Fighter only to bite the dust from a Rear Gunner in a crap plane that wouldn't stand a chance in real life..........grrrrrrrrr
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Old 11-21-2007, 01:03 AM   #15
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Haha I know! funny for everyone else, though... A single .303 or .50 cal cannot do that to my damn Spitfire!
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"I had ten rockets on board, and as I wasn't particularly fond of head-on attacks, I salvoed the whole lot at him. The rockets didn't hit him but but they must have scared the bejesus out of him, for he did a steep turn to starboard... I let him have the full blast, all eight fifty-calibers. I had never seen an aircraft completely disintegrate in the air the way this Me-110 did..."
Bill Dunn, 406th Fighter Group



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