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First Eagles, Knights of the Air & Over Flanders Fields: Phase 2

IL-2 Sturmovik Pilot's Lounge Discuss First Eagles, Knights of the Air & Over Flanders Fields: Phase 2 in the Aviation Gaming forums; Does anyone know if you can paint your planes in any of the games listed?...

  1. #16
    Senior Member Chief's Avatar
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    Does anyone know if you can paint your planes in any of the games listed?

    "I'm a Bomb Technician. If you see me running you mght want to keep up."

  2. #17
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    Sorry, just got here.. what Pol said above.

    On the Nieuport 17, as an example, we have the upper wing Lewis amo canaster, guages, and other parts on a separate, larger texture sheet, while the main plane parts are on the 2048x2048 sheet.

    To see this full plane skin detail in OFF you need to set the config file slider to highest setting of 5 and set another, texture setting to 0 to allow the full texture in game. Sorry, I'm not at home so can't give exact instructions, but I believe the Phase II already has the settings correct for you.

    BTW, Pol did a great job on a redo of the N17 3d model.. it was an early model and had quite a few distortions which he was able to fix, I had to red do all my skins for the fixes, but well worth it as you will see in Phase II. He was also able to add an animated, fold down wind screen, an animated pull down wing Lewis MG (sorry, you can't fire upwards though), and a rear view mirror that has animated reflections (reflections not real, but they sure add to the ambience).

    I'm on a trip and not able to even see Phase II, will be several weeks before I'm home again, drats!

    PS to last post: In OFF you can paint any of the planes and put them in the main aircraft folder, replaceing the existing ones, but there is no "Paint Program" built in like RedBaron used to have. Even RedBaron's want't much use though, except for manageing skins. Phase II of OFF now incorporates a Quick Flight pull down menu in game so that one can choose a skin to fly with if it's in the game.... very nice feature.

    All the best,
    Last edited by rabu; 03-04-2007 at 10:13 AM.

  3. #18
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    So a single 2048x2048... but it's not prohibited to have parts that are reused on other planes, such as guns and ammo canisters detailed on their own separate texture...

    This begs another question.. does the single 2048x2048 cover the internals or are they on a separate set of textures.

    These are the sort of questions that could be asked on a separate 3d modelers forum, but we don't have one of those.

    Regards

    Simon
    Last edited by bomber; 03-05-2007 at 07:29 AM.

  4. #19
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    No problem.. it's sort of a mixed bag, since many of us are working on this. There are now four of us doing most of the skins while others concentrate mostly on the models, etc. but that crosses over. I hope to get into more of the model end of things myself this next year for our planned addons.
    There are only a few details that are shared over several aircraft and that was done after mutual agreement among us, such as the amo canaster you pointed out, guages, and few other things. The pit textures are on seperate sheets and again, some are shared, some not. I did all the Noop plane textures as well as a new, common base texture for most of the Camel textures. I ended up taking a common pit texture, used for several planes, and customizing it with my own new textures just for the Noops, so that one is on a separate sheet now.
    If you want to get into making your own skins we ask that you develope your own textures and not use our custom ones or any parts of them though.
    Thanks,

  5. #20
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    Hi Rabu,

    There's no worries of me using your textures as this was just a general discussion on texture sizes in OFF so as to compare it to other WWI sims that people volunteer develope for....

    Personaly I don't do WWI favouring WWII and the heavy bombers..

    Regards

    Simon

  6. #21
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    Would love to see some of you WWII work.. lots of creative people around here and I love it all!

    Best,

  7. #22
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    Just completed this (to my very modest texturing) of the MkIX 'wimperis' bombsight insitu in the Manchester.



    And this is a nighttime image of the Manchester cockpit from the navigators desk, with the internal lamps on.



    Simon

  8. #23
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    Very nice, thanks for posting the pic! I'm pretty much a WWI buff, but I can appreciate the work that goes into any of this and these look super, thanks.

  9. #24
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    These are my little babies from the outside..



    Regards

    Simon

    p.s. Those images are soo dark on my CR-tubed PC at work, compared to my home imac lcd screen.. So the last image is as much an experiment to see if it has anything to do with the screen brightness when I take the image.

  10. #25
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    Nice, Simon!

  11. #26
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    Cheers Rabu,,, and this last image is still dark on the works PC..

    I just don't understand why this is as the image is taken in broad daylight...

  12. #27
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    Check your video card settings.. color depth should be 32 not 16, true color, etc. Make sure you have the latest drivers. You might also want to run a monitor setup utility. My Nvidia card has one, as does my Photoshop program, and there are free ones on line.

    Good luck,

  13. #28
    Senior Member Milos Sijacki's Avatar
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    Good looking bombers there. Good Luck

  14. #29
    Junior Member Stonewall1973's Avatar
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    Ordered..Over Flanders Fields...Between Heaven and hell...The game looks fantastic in the video's they sent me....But been 4 days and still waiting...Could u tell me if this game gets shipped from the States...

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