 | The 'Ascendant' - Sailplane| Modeling Discuss The 'Ascendant' - Sailplane in the Current forums; Although not a WW2 aircraft I recently started making this 'Ascendant' sailplane model which, if all goes to plan, will ... |
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09-06-2007, 05:11 PM
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#1 | | Senior Member
Join Date: Jun 2007
Posts: 154
Country: | The 'Ascendant' - Sailplane
Although not a WW2 aircraft I recently started making this 'Ascendant' sailplane model which, if all goes to plan, will feature in the final image of the 'Rainmaker' (Avro Lancaster) sequence.
A 3 view plan was obtained from sailplane manufacturer DG Flugzeugbau GmbH ( DG Flugzeugbau GmbH / Passion, Power + Performance ). The plan was divided into three seperate images, each of which were applied, via a Cinema material, to plane primitive. The plans are very basic and will be complimented by photographic reference.
Software being used:
Cinema4D 9.6 MAXON - The makers of CINEMA*4D and BodyPaint*3D
Maxwell Render 1.5.1 Maxwell Render ™ : The Light Simulator. Render engine. Multilight ™. Materials. Photorealistic...
Paint Shop Pro Corel - CorelDRAW, WinDVD, Ulead Video Studio, Paint Shop Pro, WordPerfect, WinZip, & Painter |
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09-06-2007, 05:12 PM
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#2 | | Senior Member
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The rough fuselage and wing shape was made from a shaped cube, placed in a HyperNurbs. The tailplane and rudder are seperate components, also made from a cube.
Previewed here the 'Ascendant' makes use of a default two layered Maxwell plastic. |
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09-06-2007, 05:13 PM
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#3 | | Senior Member
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Before making the HyperNurbs editable I imported a low resolution figure from Poser - this serves the purpose of making sure a humanoid figure will correctly fit inside the cockpit. The figure will remain until the cockpit is completed in the near future.
This preview is with the Hyper Nurbs made editable, the cockpit canopy split from the main mesh and all the control surfaces also split from the main mesh. Although not seen here I've also split some 'airbrake' parts from the wings' uperside surface. Although not really an airbrake they are used on real sailplanes to cause a disturbance to airflow which has the effect of reducing lift.
I'm now using a custom made Maxwell material applied to the models fibreglass parts- similar to a plastic but with the addition of a 'coating'. As the model progresses this material will probably be further adjusted. |
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09-06-2007, 05:14 PM
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#4 | | Senior Member
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The 'Ascendant' has a front undercarriage. Just a few basic shapes make up this assembly. The wheel 'fins' were made from a single object, placed into an array which was then placed into a mirror object - I chose this method to keep the polygon count as low as possible instead of working from a higher segmented wheel.
Most of the undercarriage is hidden from normal view so that's all the parts I'm making for this element of the model. |
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09-06-2007, 05:15 PM
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#5 | | Senior Member
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For the 'Ascendant' paint work I decided to go with a traditional white sailplane and also a colour scheme based on the old Mustang 'Miss America' race plane.
All UV mapping done with Maxons' Bodypaint with Paint Shop Pro used for vector lines, stars and lettering. |
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09-06-2007, 05:42 PM
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#6 | | Senior Member
Join Date: Aug 2006 Location: New Zealand
Posts: 636
Country: | This is another great model, Becco. Well done! 
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09-06-2007, 07:32 PM
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#7 | | Older Than Dirt
Join Date: Jul 2007 Location: Virginia Beach, Virginia
Posts: 4,775
Country: | I do not understand all this, Becco. It this an actual model that you can
hold in your hands ? Or is it something on paper, like a painting ? Or is
it something done with a computer and a program ?
Charles
__________________ The thing I hate about an argument
is that it always interrupts a discussion... |
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09-06-2007, 09:08 PM
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#8 | | Senior Member
Join Date: Aug 2006 Location: New Zealand
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Country: | Charles,
It looks like Becco has done this with a computer and a program.
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09-08-2007, 08:33 AM
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#9 | | Siggy Master
Join Date: Jun 2005 Location: Poland
Posts: 6,049
Country: | A virtual glider.Well done Becco UK. 
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09-08-2007, 08:35 AM
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#10 | | Siggy Master
Join Date: Jun 2005 Location: Poland
Posts: 6,049
Country: | Quote:
Originally Posted by Bf109_g Charles,
It looks like Becco has done this with a computer and a program. | Hallo Charles,
Bf109_g is right.This is a good example of using a graphic application for 3D rendering. 
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09-14-2007, 02:26 AM
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#11 | | Senior Member
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Thank you for commenting. As mentioned this is not an hold in your hand model. It is a 3D model made with Cinema4D.
With a few bits added to the cockpit. Textures added where needed - instrument dials carpet seat.and a carbon fibre panel. |
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09-14-2007, 02:27 AM
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#12 | | Senior Member
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This resized image is of a completed render. The sky is a photo' I took the other day and was converted to an mxi image for use by Maxwell as a background.
Lighting and reflection comes from a sun/physical sky and refraction uses a hdr image similar to my sky photo. All this mixing of different light sources has obvious flaws but a little postwork of the completed render tidied things up a little. |
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09-14-2007, 08:53 AM
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#13 | | Senior Member
Join Date: Nov 2004 Location: Royal Deeside/St Andrews, Scotland, UK
Posts: 11,219
Country: | Very nice Becco!
__________________ "Success is not Final, Failure is not Fatal, it is the Courage to Continue that Counts"
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09-15-2007, 04:16 PM
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#14 | | Siggy Master
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