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05-08-2006, 04:34 PM
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#16 | | Senior Member
Join Date: Feb 2006 Location: Colorado, USA
Posts: 1,414
Country: | Whoa! |
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05-09-2006, 07:08 PM
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#17 | | Senior Member
Join Date: Apr 2005 Location: NIAGARA
Posts: 4,072
Country: | sounds like the Gripen if you checked all of them
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05-09-2006, 08:25 PM
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#18 | | Minister of Whoopass
Join Date: Jul 2004 Location: Long Island Native in Mississippi
Posts: 12,541
Country: | Ur such a smartas* pb........
__________________ "Boyington was a Drunk, but He was a Drunk We'd Follow Straight Into Hell..."
-- Lt. William Northrop Case |
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05-19-2006, 08:57 AM
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#19 | | Der Crewchief
Join Date: Nov 2004 Location: Ansbach, Germany
Posts: 28,615
Country: | Well formost I would want maneuverability, however I would want a combination of maneuverability, speed, good high alltitude performance, good armour protection, dependability, and easy to maintain (I want my ground maintenance guys to be able to go out at night and have fun so it has to be easy to fix.  )
__________________ US Army Blackhawk Crewchief 2000-2006 Classic ww2aircraft.net quotes: fly boy said: "isn't that the first jet bomber? becasue i have flown one in a flight sim before and i know how it handles" "wait what ok who made the b-2 crash come on people that messed up its a b-2" "ah yes the mistel those things are so annoying is games and in real life" |
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05-19-2006, 04:08 PM
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#20 | | Senior Member
Join Date: Mar 2006 Location: Phila, Pa
Posts: 2,153
Country: | Quote: |
Originally Posted by plan_D I would take speed because speed can dictate the fight. The Zeke didn't have the roll or the dive, it could climb fast and turn fast [at slow speeds] but it was slow. |
Gotta agree with that one. Speed allows you to pick when and where you want to fight. You can run away, gain a little altitude and come back. Also, speed usually, but not always but usually, means you can fight in the verticle while manuverability means you stuck in the horizontal.
Speed allows you to dictate the fight or, if you choose, not to fight at all and head home. |
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05-19-2006, 04:19 PM
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#21 | | Senior Member
Join Date: Apr 2006 Location: Vivian, Louisiana
Posts: 316
Country: | Quote: |
Originally Posted by timshatz Gotta agree with that one. Speed allows you to pick when and where you want to fight. | Unless my target accuracy knocks you out of the sky on the first encounter... |
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05-20-2006, 07:15 AM
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#22 | | Der Crewchief
Join Date: Nov 2004 Location: Ansbach, Germany
Posts: 28,615
Country: | Probably not going to happen.
__________________ US Army Blackhawk Crewchief 2000-2006 Classic ww2aircraft.net quotes: fly boy said: "isn't that the first jet bomber? becasue i have flown one in a flight sim before and i know how it handles" "wait what ok who made the b-2 crash come on people that messed up its a b-2" "ah yes the mistel those things are so annoying is games and in real life" |
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05-20-2006, 08:01 AM
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#23 | | Senior Member
Join Date: Mar 2006 Location: Phila, Pa
Posts: 2,153
Country: | Quote: |
Originally Posted by Bullockracing Unless my target accuracy knocks you out of the sky on the first encounter... | As an air defence mechanism, your point is a good one. So much so that is a valid way of defending airpspace
(and what are fighter planes in the first place but a basic unit of aerial defense). AAA is based on the premise of being stronger and more accurate than it's target. It land based and no particularly moble. Effective without a doubt, smart commanders have always tried to manuver around it to save casualties.
However, when it comes to a bomber formation defending itself against fighters, the theory of "the bomber will always get through" was found bankrupt. Even when 12-13 .50 machine guns were on the aircraft, the faster fighters could pick where and when they wanted to attack as well as which formations to attack. Firepower and a steadier platform did not overcompensate for the ability to pick you spot and exploit weaknesses (stragglers, coffin corner, ect.).
Moving forward to the Jet age, air to air missles and radars, it gets more complicated. In this realm, it is system against system. A pilot in a modern jet is as much a system operator as he is an aviator. Much tougher question to get your head around. |
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05-20-2006, 08:05 AM
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#24 | | Der Crewchief
Join Date: Nov 2004 Location: Ansbach, Germany
Posts: 28,615
Country: | As long as your systems do not fail...
__________________ US Army Blackhawk Crewchief 2000-2006 Classic ww2aircraft.net quotes: fly boy said: "isn't that the first jet bomber? becasue i have flown one in a flight sim before and i know how it handles" "wait what ok who made the b-2 crash come on people that messed up its a b-2" "ah yes the mistel those things are so annoying is games and in real life" |
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05-20-2006, 08:47 AM
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#25 | | Senior Member
Join Date: Mar 2006 Location: Phila, Pa
Posts: 2,153
Country: | Quote: |
Originally Posted by DerAdlerIstGelandet As long as your systems do not fail... | True, to paraphrase Scotty, "The more complicated the plumbing, the easier it is to stop up the pipes".
When the fire control radars go down, or data links or whatever, you go back to the mark two eyeball and then... |
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05-20-2006, 08:48 AM
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#26 | | Minister of Whoopass
Join Date: Jul 2004 Location: Long Island Native in Mississippi
Posts: 12,541
Country: | To be honest, the pilot that could fly faster at higher altitudes had the advantage in 90% of all combats... Dive outta the sun and surprise! ur dead....
__________________ "Boyington was a Drunk, but He was a Drunk We'd Follow Straight Into Hell..."
-- Lt. William Northrop Case |
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05-20-2006, 08:49 AM
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#27 | | Der Crewchief
Join Date: Nov 2004 Location: Ansbach, Germany
Posts: 28,615
Country: | In the old days yes, but not so much today.
__________________ US Army Blackhawk Crewchief 2000-2006 Classic ww2aircraft.net quotes: fly boy said: "isn't that the first jet bomber? becasue i have flown one in a flight sim before and i know how it handles" "wait what ok who made the b-2 crash come on people that messed up its a b-2" "ah yes the mistel those things are so annoying is games and in real life" |
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05-20-2006, 05:03 PM
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#28 | | Senior Member
Join Date: Apr 2006 Location: Vivian, Louisiana
Posts: 316
Country: | I do believe the poll is a little too open. The feature most wanted for a fighter plane is the ability to dominate the airspace. Doing that requires the ability to find your foe, maneuver into firing position, and knock him out of the sky, in that order. Everything else is icing on the cake.
Perhaps SbW can come up with a poll that is a little more pointed? |
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05-20-2006, 06:42 PM
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#29 | | Minister of Whoopass
Join Date: Jul 2004 Location: Long Island Native in Mississippi
Posts: 12,541
Country: | Well, seeing how this poll is in the WWII Aviation section, I was concerned with WWII combat....
As u may have noticed, the majority of posters here are either for maneuverability or speed.....
__________________ "Boyington was a Drunk, but He was a Drunk We'd Follow Straight Into Hell..."
-- Lt. William Northrop Case |
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05-20-2006, 06:48 PM
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#30 | | Der Crewchief
Join Date: Nov 2004 Location: Ansbach, Germany
Posts: 28,615
Country: | The 2 things that would keep you alive in WW2.
__________________ US Army Blackhawk Crewchief 2000-2006 Classic ww2aircraft.net quotes: fly boy said: "isn't that the first jet bomber? becasue i have flown one in a flight sim before and i know how it handles" "wait what ok who made the b-2 crash come on people that messed up its a b-2" "ah yes the mistel those things are so annoying is games and in real life" |
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